I’m going to digress for a moment:
If there’s one thing that could completely turn me off from a multiplayer shooter, it’s the amount of bullets it takes to kill somebody. Example: In Uncharted 2, why the hell does it take an entire clip of bullets from an assault riffle the take down an old man in a t-shirt? Yes, I understand that Uncharted 2 isn’t trying to be some realistic military-shooter. But when I get behind someone on the enemy team and start spraying bullets into their back, only to have them turn around AS I’M SHOOTING THEM and blow me away with one shotgun blast, I do not like your multiplayer game. No thank you. My friend, who was playing the game with me at the time, told me that I needed to shoot them in the head. Fuck you. No I don’t. That dude is wearing a button-up t-shirt.
We’re going to need more bullets


