
REVIEW BREAKDOWN
type: Game review
platform: Xbox 360, PS3
+: a true, authentic Ghostbusters experience that caters to fans of the movies
+: the actual “ghost busting” is a blast
+: voice acting is great, thanks to the original cast
+: most of the environments are fantastic
+: goes above and beyond most other licensed games
-: friendly AI can be pretty dumb
-: a little more variety in the action would be nice
-: I wish the firehouse was more interactive
-: very minor bugs found throughout the game
gamer appeal: fans of the movies will LOVE this game
comparisons: Dead Space, Gears of War, Resident Evil 4 & 5
gameESC score:



As with most twenty-somethings such as myself, the Ghostbusters were a big part in my childhood. I had my own proton-pack, ghost trap, firehouse replica, Ecto-1 car. You name it, I had it. My mom threw a Ghostbusters themed party for my 6th birthday and hired some guys who dressed up in the flight suits and had built their own Ecto-1 to show up and hang out with us.
I wanted to be a Ghostbuster so bad.
As you can imagine, when the Ghostbusters game was announced I was incredibly excited, though when the days started getting closer to June 16th, fear started to creep into my mind and the questions I tried to block out pushed through my naive skull: What if this game sucks? What if they destroy all that I loved about Peter, Ray, Egon, and Winston as a child? Having enjoyed Bloodrayne 2 back in the day, I did have some faith in developer Terminal Reality, but what if the story sucked? What if the cast is just doing this for a quick buck?
Why is it that in the year 2009 a Ghostbusters game is being made, 20 years after the last movie!??
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Posted on June 18th, 2009 by
Forcedtodrive in
ps3,
reviews,
xbox 360